ik-beester-skin-pack

Фракция персонажей для Unreal Tournament 3

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Фракция ik_beester.
В UTCustomChar.ini добавляем:
Code
Parts=(Part=PART_Head,ObjectName="BeeSterSP.BEE2008",PartID="bs3",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Barn2008",PartID="brk",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.HILLMan",PartID="him",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Imm2008",PartID="imt",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Khan2008",PartID="khn",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.RAM2008",PartID="rmt",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Strog2008",PartID="stg",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Turv2008",PartID="trv",FamilyID="IRNM")
Parts=(Part=PART_Head,ObjectName="BeeSterSP.Astro2008",PartID="ass",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="BeeSterSP.IKB_Male_Torso",PartID="tor",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="BeeSterSP.IKB__Male_Arms",PartID="qw",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="BeeSterSP.IKB_Male_Thighs",PartID="zx",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="BeeSterSP.IKB__Male_Boots",PartID="we",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="BeeSterSP.IKB_XShoPad03",PartID="pad",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="BeeSterSP.IKB_Male_Torso2",PartID="tor2",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="BeeSterSP.IKB__Male_Arms2",PartID="qw2",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="BeeSterSP.IKB_Male_Thighs2",PartID="zx2",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="BeeSterSP.IKB__Male_Boots2",PartID="we2",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="BeeSterSP.IKB_XShoPad03B",PartID="pad2",FamilyID="IRNM")
Parts=(Part=PART_Torso,ObjectName="BeeSterSP.IKB_Male_Torso3",PartID="tor3",FamilyID="IRNM")
Parts=(Part=PART_Arms,ObjectName="BeeSterSP.IKB__Male_Arms3",PartID="qw3",FamilyID="IRNM")
Parts=(Part=PART_Thighs,ObjectName="BeeSterSP.IKB_Male_Thighs3",PartID="zx3",FamilyID="IRNM")
Parts=(Part=PART_Boots,ObjectName="BeeSterSP.IKB__Male_Boots3",PartID="we3",FamilyID="IRNM")
Parts=(Part=PART_ShoPad,ObjectName="BeeSterSP.IKB_XShoPad03C",PartID="pad3",FamilyID="IRNM")
Characters=(CharName="IK_MACKOFF",Description="",CharID="bs42",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="bs3",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_BARNAKAS",Description="",CharID="bs44",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="brk",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_S.O.J.H.",Description="",CharID="bs46",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="him",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_IMMORTAL",Description="",CharID="bs48",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="imt",TorsoID="tor2",ShoPadID="pad2",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="qw2",ThighsID="zx2",BootsID="we2"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_KHAN",Description="",CharID="bs50",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="khn",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_RAMOTH",Description="",CharID="bs52",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="rmt",TorsoID="tor3",ShoPadID="pad3",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw3",ThighsID="zx3",BootsID="we3"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_MANTIKHORAS",Description="",CharID="bs54",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="stg",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_TURV",Description="",CharID="bs56",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="trv",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
Characters=(CharName="IK_ASTRO",Description="",CharID="bs60",bLocked="false",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="IRNM",HeadID="ass",TorsoID="tor",ShoPadID="pad",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="qw",ThighsID="zx",BootsID="we"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))

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Фракция ik_beester.
/_ld/34/s65836548.jpg
Персонажи,Фракции,/addons/ut3/characters,/addons/ut3/characters/fraction,118

Информация

Автор: Francis Briau *aka(MrBee®)

Добавил: rruuss (Другие дополнения пользователя)

Дата добавления: 17 Апреля 12, 18:43

Категории: Мужские, Фракции

Теги: skin, model, модель, скин

Статистика

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