Ooze
Мужской персонаж для Unreal Tournament 3
Скачать с mediafire.com (23 MB)В UTCustomChar.ini добавляем:
Code
Parts= (Part=PART_Head,ObjectName="CH_Darryl.Mesh.Darryl_head",PartID="Darryl_head",FamilyID="CHT")
Parts= (Part=PART_Torso,ObjectName="CH_Darryl.Mesh.Darryl_torso",PartID="Darryl_torso",FamilyID="CHT")
Parts= (Part=PART_Arms,ObjectName="CH_Darryl.Mesh.Darryl_arms",PartID="Darryl_arms",FamilyID="CHT")
Parts= (Part=PART_Thighs,ObjectName="CH_Darryl.Mesh.Darryl_legs",PartID="Darryl_legs",FamilyID="CHT")
Parts= (Part=PART_Boots,ObjectName="CH_Darryl.Mesh.Darryl_boots",PartID="Darryl_boots",FamilyID="CHT")
Characters=(CharName="Darryl",Description="",CharID="Darryl",Faction="Ironguard",PreviewImageMarkup="",CharData=(FamilyID="CHT",HeadID="Darryl_head",HelmetID="NoMesh",FacemaskID="NoMesh",TorsoID="Darryl_Torso",ShoPadID="NoMesh",bHasLeftShoPad=False,bHasRightShoPad=False,ArmsID="Darryl_arms",ThighsID="Darryl_legs",BootsID="Darryl_boots"),AIData=(Aggressiveness=0.5,FavoriteWeapon="UTGame.UTWeap_FlakCannon"))
ModFamilies=Darryl.UTFamilyInfo_CH_Darryl
Parts= (Part=PART_Head,ObjectName="CH_Ooze.Mesh.Ooze_head",PartID="Ooze_head",FamilyID="CHT")
Parts= (Part=PART_Torso,ObjectName="CH_Ooze.Mesh.Ooze_torso",PartID="Ooze_torso",FamilyID="CHT")
Parts= (Part=PART_Arms,ObjectName="CH_Ooze.Mesh.Ooze_arms",PartID="Ooze_arms",FamilyID="CHT")
Parts= (Part=PART_Thighs,ObjectName="CH_Ooze.Mesh.Ooze_legs",PartID="Ooze_legs",FamilyID="CHT")
Parts= (Part=PART_Boots,ObjectName="CH_Ooze.Mesh.Ooze_boots",PartID="Ooze_boots",FamilyID="CHT")
Characters=(CharName="Ooze",Description="",CharID="Ooze",Faction="IronGuard", PreviewImageMarkup="", CharData=(FamilyID="CHT",HeadID="Ooze_head",TorsoID="Ooze_torso",bHasLeftShoPad=false, bHasRightShoPad=false, ArmsID="Ooze_arms", ThighsID="Ooze_legs", BootsID="Ooze_boots") , AIData=(Jumpiness=-0.4,StrafingAbility=-0.2,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_ RocketLauncher"))
ModFamilies=Ooze.UTFamilyInfo_CH_Ooze
Parts= (Part=PART_Torso,ObjectName="CH_Darryl.Mesh.Darryl_torso",PartID="Darryl_torso",FamilyID="CHT")
Parts= (Part=PART_Arms,ObjectName="CH_Darryl.Mesh.Darryl_arms",PartID="Darryl_arms",FamilyID="CHT")
Parts= (Part=PART_Thighs,ObjectName="CH_Darryl.Mesh.Darryl_legs",PartID="Darryl_legs",FamilyID="CHT")
Parts= (Part=PART_Boots,ObjectName="CH_Darryl.Mesh.Darryl_boots",PartID="Darryl_boots",FamilyID="CHT")
Characters=(CharName="Darryl",Description="
ModFamilies=Darryl.UTFamilyInfo_CH_Darryl
Parts= (Part=PART_Head,ObjectName="CH_Ooze.Mesh.Ooze_head",PartID="Ooze_head",FamilyID="CHT")
Parts= (Part=PART_Torso,ObjectName="CH_Ooze.Mesh.Ooze_torso",PartID="Ooze_torso",FamilyID="CHT")
Parts= (Part=PART_Arms,ObjectName="CH_Ooze.Mesh.Ooze_arms",PartID="Ooze_arms",FamilyID="CHT")
Parts= (Part=PART_Thighs,ObjectName="CH_Ooze.Mesh.Ooze_legs",PartID="Ooze_legs",FamilyID="CHT")
Parts= (Part=PART_Boots,ObjectName="CH_Ooze.Mesh.Ooze_boots",PartID="Ooze_boots",FamilyID="CHT")
Characters=(CharName="Ooze",Description="
ModFamilies=Ooze.UTFamilyInfo_CH_Ooze
Информация
Добавил: rruuss (Другие дополнения пользователя)
Дата добавления: 17 Апреля 12, 17:52
Статистика
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