Tritigon
Мужской персонаж для Unreal Tournament 3
Скачать с mediafire.com (53 MB)В UTCustomChar.ini добавляем:
Code
ModFamilies=Family_Tritigon.UTFamilyInfo_TritigonFamily
Parts=(Part=PART_Head,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Head",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Torso,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Torso",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_ShoPad,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_XShoPad",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Arms,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Arms",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Thighs,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Thighs",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Boots,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Boots",PartID="A",FamilyID="Tritigon")
Characters=(CharName="Tritigon",Description="",CharID="JRC001",bLocked="false",Faction="Necris",PreviewImageMarkup="",CharData=(FamilyID="Tritigon",HeadID="A",TorsoID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="A",ThighsID="A",BootsID="A") ,AIData=(Jumpiness=-0.7,StrafingAbility=-0.7,CombatStyle=0.7,Accuracy=0.7,Aggressiveness=1.0))
Parts=(Part=PART_Head,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Head",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Helmet,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Facemask,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Goggles,ObjectName="",PartID="NONE",FamilyID="Tritigon")
Parts=(Part=PART_Torso,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Torso",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_ShoPad,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_XShoPad",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Arms,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Arms",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Thighs,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Thighs",PartID="A",FamilyID="Tritigon")
Parts=(Part=PART_Boots,ObjectName="CH_Tritigon.Mesh.SK_CH_Tritigon_Boots",PartID="A",FamilyID="Tritigon")
Characters=(CharName="Tritigon",Description="
Информация
Автор: Jason Cecrle aka Bitter Pill
Добавил: rruuss (Другие дополнения пользователя)
Дата добавления: 17 Апреля 12, 20:56
Статистика
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